Tag: briefing

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  • Home Page

    h1. Welcome to Haunted Oklahoma! Four years after the events in the Aethenaeum, peace has started to return to the Norman area at last. Two terms of conservative presidency has lead to civil unrest on behalf of minorities, especially of the …

  • Ghosts

    h3. Ghost Traits *Power*: The force of will, analogous to Intelligence, Strength, and Presence. *Finesse*: The control of will, analogous to Wits, Dexterity, and Manipulation. *Resistance*: The resistance to another's will, analogous to Resolve, …

  • Krewe Structure

    h3. Leadership Positions h4. Founder The Founders have special abilities. Krewes normally get a number of merits they can buy, but many are only for Founders. Founders are able to pass on their status, unlike the other positions. A Founder may also …

  • Mementos

    Mementos are artifacts charged with the energies of death. They come in many forms and have various types. This article will explore the mechanics of mementos and enumerate famous examples. h3. Keystones Keystones are the physical representation of …

  • Social Combat

    Initially introduced in _Requiem for Rome_, a Vampire supplement, Social Combat backs in-character discourse and debate with a mechanical system similar to combat.

  • God-Machine Chronicle Rules Fix

    h2. Updates & Fixes Purchasing the fifth dot in an Attribute, Skill, or Merit does not cost two points at character creation. You may only purchase one instance of a Specialty, but multiple Specialties apply to rolls. h3. Virtue and Vice …